- #The binding of isaac rebirth devil room items mod#
- #The binding of isaac rebirth devil room items full#
On the left you have the Devil Statue, yellow fires, a red chest, and two items that cost heart containers. Every Devil Room is split down the center. In this mod, Devil Rooms are a lot different. Because of this, there are a lot of fun items that often times we miss out on because Angel Rooms simply aren't viable. It's pretty much the rule of Isaac: Take Devil Deals because Angel Rooms are garbage.
#The binding of isaac rebirth devil room items mod#
Credit for discovering this glitch belongs to TearofGrace on YouTube.This mod certainly is an interesting one and it's one I've wanted for a long time.
#The binding of isaac rebirth devil room items full#
Gives 1 Soul Heart and restores full Health on Pick up. (Multiplies damage by X2.3+1, -0.4 tears, -0.25 shot speed.) Shots are larger, travel slower and home in on enemies. Isaac is followed by a small blue cross that will drop a Soul Heart every 5 rooms. Greatly increases the chance of replacing spawned hearts with soul hearts. Increases all stats (Including Heart Containers) by one.Īdds 1 empty heart container and gives flying ability. Spawns a Guardian Angel that orbits Isaac.ĭoes damage on touch, blocks shots and doubles the speed of other orbitals.
If collected with the The Book of Belial, damage will also be multiplied by 1.5x upon activation. Increases Damage by 1, and turns Isaac's tears into blood tears. Instantly kills Mom, Mom's Heart and It Lives when activated, will kill Isaac when activated while fighting Satan, Isaac or ? unless he has The Wafer. Upon activation, Isaac gains Flight, allowing him to pass over all obstacles in the current room. These are items found inside of the Angel Room. Note that taking an item from the Angel Room will cause the next two floors to have a reduced chance of having an Angel Room spawn, following the rules of the Devil Room. This means that if you trigger Angel Rooms and take the item they hold, they will have the same chance to appear in the next run unless you close the game and reopen it between runs. The chance to see Angel Rooms will carry over between runs in a play session. If these two conditions are met, the next Devil Room has a 50% chance of being replaced by an Angel Room.